I didn’t chase every achievement, but I did max out each relationship path before embarking on the “point of no return” quest. Make no mistake, this is a fairly short game. I had to try it, and then I could not stop playing. What if some people could turn into weapons, and some people were Wielders, who could use those weapons, and what if you could make a little bit of cash beating up monsters in a mall instead of paying for therapy? What if we used this premise to make a game that is part dating sim and part action dungeon crawler? That’s Boyfriend Dungeon. Of course, the majority of the appeal came from the bizarre premise & genre mash-up. And that, friends, is how I managed to finish Boyfriend Dungeon the day after downloading it from XBox Game Pass for PC. What I’m far less used to is playing something I expect to not like to satiate my curiosity, and then blowing through it in a couple play sessions. I am very familiar with the feeling of playing a game I think I’m going to like, and then not liking it at all. Finally, THERE WILL BE SPOLIERS but I promise to clearly mark where they start – scroll past that point only if you are okay with being spoiled. Two, I want to apologize because I was absolutely wretched about taking screenshots throughout this play, so this post is going to be a little image-light for me. One, this might be the first time I’ve seen credits for three games in less than a week and I’m kind of flabbergasted. ![]() Before I dive into this review, I want to say a few things.
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